iRacing - News et mises à jour

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  • Bon bah les mise à jour du modèle de pneu c'est vraiment top, iRacing gomme (sans vouloir faire de jeu de mot) petit à petit son défaut. Le ressenti est vraiment très bon, déjà depuis le NTM 7 (quand ils le nommaient encore) j'avais trouvé un gros gap mais là on franchit encore une étape. Je sens le grip augmenter au fil des tours, je le ressens dans le volant avec un détails que je ne pensais pas ressentir sur un volant premier prix à courroie, pareil pour la glisse qui se maitrise mieux, c'est plus doux, plus naturel, même à froid, bref que du bon !

    J'avais fait un break d'un an et demi sur iRacing, j'y suis revenu il y a un an en gros, je trouve que le jeu à énormément progressé sur plein d'aspects. Me manquera toujours les road cars et les anciennes, du coup je vais de temps en temps sur AC, si seulement on pouvait en avoir sur iRacing :prions:

    Sinon le son de l'AMG GT3 avec le Xaudio2 et sa nouvelle transmission est très bon, ça pète bien au casque ! :+:

    Et les dégâts sont top, en GT4 on prend des roues, des rétros, des ailerons, c'est dingue ! :+++:

    Message modifié 1 fois, dernière modification par 102 Acidez (3 juillet 2020 à 23:01).

  • iRACING UI:


    - Fixed an issue where users were getting Registered to the wrong Split when Spectating a multi-car event.


    SIMULATION:


    Race Control


    - Fixed an issue where a time-limited Race finish could sometimes not triggering at all.


    AI Racing


    - AI Drivers have received additional training with the following vehicles:

    - - BMW M4 GT4

    - - Porsche 718 Cayman GT4 Clubsport MR


    - AI Drivers have received additional training at the following tracks:

    - - Circuit de Spa-Francorchamps - Grand Prix Pits


    New Damage Model


    - Adjustments have been made to improve the New Damage Model on opponent cars, so that it more quickly matches the actual state recorded by the server.

    - - Most damage states received from the server are now applied to opponent cars immediately.

    - - The exception to this are damage states that would reattach wheels or car parts.

    - - - In these cases, the damage state change can be delayed. The reattachment of wheels or car parts will be delayed if the force involved in breaking the part was above a threshold. There is a low and a high threshold with separate delay times. More severe impacts will cause a longer delay, minor impacts will have no delay.


    - Fixed an issue where some car-on-car contacts were not creating incidents correctly.


    - Fixed an issue where Replays featuring cars that had the New Damage Model at the time and have since been reverted were not loading correctly.

    - - Now, whenever loading a Replay, the Simulator will always use the New Damage Model car if that car had ever used it before.


    - The allowable hyper-extended distance for the front wheels on all stockcars has been reduced to prevent wheels popping through the hood.


    - The allowable hyper-extended distance for the wheels on all open-wheeled cars has been reduced to prevent some odd flipping behavior.


    - Hyper-extended suspension will now be reset when a vehicle with this issue enters a pit stall.

    - This reset, and possible car hop, should only trigger when there is a hyper extended wheel.


    Graphics


    - Removed a restriction in the Graphics Settings that prevented negative monitor bezel widths.


    CARS:


    ARCA Menards Chevrolet Impala


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    Audi R8 LMS


    - 2020 Season 3 Balance of Power Adjustments: Minimum weight reduced by 5 kg, and fuel consumption rate reduced slightly.


    Ford GT GT2/GT3


    - (Ford GT GT3) - 2020 Season 3 Balance of Power Adjustments: Aerodynamic downforce has been increased moderately, and fuel consumption rate reduced slightly.


    Formula Renault 3.5


    - Tire parameters have been updated!


    - Tire grip has been increased.


    - Engine and drivetrain losses have been adjusted.


    - Front wing angle limits have been adjusted.


    - Ride height range adjustments have been reduced.


    - Fixed an issue where the front wing would not load correctly when gating with the rear wing.


    - iRacing setups have been updated.


    McLaren MP4-12C GT3


    - 2020 Season 3 Balance of Power Adjustments: Fuel consumption rate increased slightly.


    Mercedes-AMG GT3


    - 2020 Season 3 Balance of Power Adjustments: Gear shift control parameters have been adjusted to improve down-shift quality, engine braking has been adjusted, fitting bump rubbers is now optional, engine power has been reduced slightly, and ride height adjustment ranges have been reduced.


    - Baseline setup has been updated.


    NASCAR Chevrolet Monte Carlo - 1987


    - The iRacing setups for Phoenix Raceway and Rockingham Speedway have been updated.


    - Draft effects have been improved at medium and small ovals.


    NASCAR Cup Series Chevrolet Camaro ZL1


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Cup Series Ford Mustang


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Cup Series Toyota Camry


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Gander Outdoors Chevrolet Silverado


    - Draft effects have been improved at medium and small ovals.


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Gander Outdoors Ford F150


    - Draft effects have been improved at medium and small ovals.


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Gander Outdoors Toyota Tundra


    - Draft effects have been improved at medium and small ovals.


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Ford Thunderbird - 1987


    - The iRacing setups for Phoenix Raceway and Rockingham Speedway have been updated.


    - Draft effects have been improved at medium and small ovals.


    NASCAR Xfinity Chevrolet Camaro


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Xfinity Ford Mustang


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    NASCAR Xfinity Toyota Supra


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    - iRacing setups have been updated.


    Porsche 718 Cayman GT4 Clubsport MR


    - For the New Damage Model, various parameters have been adjusted, including:

    - - Stiffness of chassis and body has been increased slightly.

    - - Detachable parts have had their hinging break limits reduced.

    - - Overall bumper strengths have been increased to prevent crumpling under light contacts.

    - - Rear bumper damage has a reduced effect on aerodynamic drag.


    Subaru WRX STI


    - 2020 Season 3 Balance of Power Adjustment: Engine power has been increased slightly.


    [Legacy] Dallara DW12


    - Rear wing adjustment range has been expanded at long ovals.


    - New iRacing setups have been added for the following track configs:

    - - [Legacy] Charlotte Motor Speedway - 2008 - Oval

    - - [Legacy] Texas Motor Speedway - 2009 - Oval


    [Legacy] NASCAR Cup Chevrolet Impala COT - 2009


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    [Legacy] NASCAR Cup Chevrolet SS - 2013


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    [Legacy] NASCAR Cup Ford Fusion - 2016


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    [Legacy] NASCAR Nationwide Chevrolet Impala - 2012


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    [Legacy] NASCAR Truck Chevrolet Silverado - 2008


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    [Legacy] NASCAR Xfinity Chevrolet Camaro - 2014


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    [Legacy] NASCAR Xfinity Ford Mustang - 2016


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    [Legacy] NASCAR Xfinity Toyota Camry - 2015


    - Maximum brake torque has been reduced.


    - Tire slip performance and tire cooling have been updated slightly.


    TRACKS:


    Kansas Speedway


    - Fixed an issue with Caution lights disappearing at lower object detail settings.


    - Night lighting has been improved.


    Kentucky Speedway


    - Fixed some lighting issues on barriers.


    - Fixed some lighting issues in the pits area.


    - Fixed some lighting issues with Musco lights.

  • Le rendu est pas mal, bonne nouvelle.

    Bon j'ai eu un mail de leur part: 3 mois pour 6 dollars.. un plaisir d'y revenir même si la chaleur en ce moment rend les choses très compliquées.

    (surtout en vr)

    EDIT: petite question.

    Ayant fait une grosse pause, j'ai noté que l'on peut rouler avec des ia.

    Le problème c'est que j'ai l'impression que toutes les voitures ne sont pas disponible contre elles.

    C'est normal ?

    Les ia sont elles bonnes ? Réaliste ?

    Merci d'avance.

    EDIT 2.0 : en fait il n'y a pas toutes les voitures / circuits, dommage.

    https://www.iracing.com/how-to-use-iracing-ai/

    La liste n'est pas élevé pour l'instant.

  • iRACING UI:

    - A new tab has been added to each Series' modal window, Season Results!

    - This tab features the results for the current Season.

    - For Series Sessions, results are now displayed as a Split Table, which allows users to view Results from any Split in the Session.

    - In the Results window, you can now view the Starting Grid of that Race Session via a "View Starting Grid" button.


    - In the Race Options for Create a Race, fixed an issue where the iRating slider was not being displayed.


    - For the Grid Builder, resolved an issue where you could not select a previously run Practice + Qualifying Session from the Session dropdown menu.

    - Data processing for a user's initial login and for retrieving Sessions' Entries Lists has been optimized.


    SIMULATION:

    Telemetry

    - We are investigating a possible issue where using disk telemetry may cause stutters when driving.


    CARS:

    Dallara IR18

    - Fixed an issue with a missing alpha channel in paint pattern #10.


    McLaren MP4-30

    - Digital dashboard display is now behind glass.


    NASCAR Chevrolet Monte Carlo - 1987

    - Suspension has been adjusted to reduce the likelihood of the rear axle popping out of place.


    NASCAR Cup Series Chevrolet Camaro ZL1

    - The appearance of the splitter and spoiler have been updated when running at a Road Config for Daytona International Speedway.

    - Aerodynamic properties and tires have been tuned when running at a Road Config for Daytona International Speedway.

    - The iRacing setups for Daytona International Speedway have been updated.


    NASCAR Cup Series Ford Mustang

    - The appearance of the splitter and spoiler have been updated when running at a Road Config for Daytona International Speedway.

    - Aerodynamic properties and tires have been tuned when running at a Road Config for Daytona International Speedway.

    - The iRacing setups for Daytona International Speedway have been updated.


    NASCAR Cup Series Toyota Camry

    - The appearance of the splitter and spoiler have been updated when running at a Road Config for Daytona International Speedway.

    - Aerodynamic properties and tires have been tuned when running at a Road Config for Daytona International Speedway.

    - The iRacing setups for Daytona International Speedway have been updated.


    NASCAR Ford Thunderbird - 1987

    - Suspension has been adjusted to reduce the likelihood of the rear axle popping out of place.


    TRACKS:

    Daytona International Speedway

    - NEW TRACK CONFIGURATION!

    - - A new asphalt road track config, NASCAR Road, is now available for use at this track!

    - - - Run the track before the pros at the Go Bowling 235 event!


    - (Road Configurations) - Slightly reduced the rate of heat build-up for all Stockcars and Trucks running at these track configuration.


    Lime Rock Park

    - Patched up a tear in the track texture along the front straight of the track.

  • Patch d'aujourd'hui

    iRACING UI: (04.09.03)

    Current Series and Up Next

    - In Table view, fixed an issue where hovering the mouse over a logo was displaying a flashing tooltip.

    - In Table view, a tooltip has been added to the column header for Registration Closes.

    - A tooltip has been added to Unranked Series to clarify that participation in these events does not count towards Minimum Participation Requirement (MPR).


    AI Racing

    - Fixed an issue where adding a new AI Driver to an existing AI Roster was resetting the AI Drivers' car numbers to default sequential values.


    Search and Filter

    - Fixed an issue where several special characters ([ ] .) were causing an error when input into any Search field.


    Spotting

    - Fixed an issue where Spotting was failing instead of prompting the user to download and/or purchase any needed updates or content in order to join as a Spotter.


    Clock

    - Fixed an issue where the UI clock was sometimes using the local system clock instead of the iRacing Server clock.


    SIMULATION:
    Connection

    - Fixed an issue that could cause a crash during session transition from Open Practice to Race.

    Rendering

    - Fixed an issue where SMP on GTX1000 series GPU's often clipped out a pixel's width of the image on the right edge of the middle and/or right monitors, creating one or two lines down the display where only sky would render. This was especially noticeable if running three-screen mode on a single monitor.


    Car Paints

    - Fixed an issue where custom specular maps were getting removed from a car after a new team driver swapped into the car.


    Controllers

    - Logitech keyboard backlight support has been disabled due to a bug in the latest GHUB software that causes a lockup of iRacing on exit.

    - - We are working on a proper fix for this issue.


    CARS:

    NASCAR Cup Series Chevrolet Camaro ZL1

    - Drag has been increased slightly.


    NASCAR Cup Series Ford Mustang

    - Drag has been increased slightly.


    NASCAR Cup Series Toyota Camry

    - Drag has been increased slightly.


    TRACKS:

    Daytona International Speedway

    - (NASCAR Road) - For the new chicane:

    - - An additional gain-time penalty has been added.

    - - Two additional brake marker boards have been added.

    - - Curbs have been upgraded to turtle curbs with a yellow and blue color scheme.

    - - Blue tire barriers have been adjusted.

  • "Starting on September 8th and in conjunction with the Season 4 release, we will implement an updated Rookie Content Package with some additional content along with a couple other pricing adjustments. Please see the complete breakdown below.

    Updated Rookie Free Content Breakdown"

    Cars with pricing changes

    VW Jetta- NOW FREE

    UMP Modified- NOW FREE

    Corvette DP- New Price $2.95

    HPD LMP2- New Price $2.95

    Tracks that are now free

    Oran Park

    Oulton Park

    Langley

    Southern National

    Limaland

    ... en résumé et en fr, des circuits et des voitures gratuites (ou presque #2.95 pour la DP et la HPD) pour ceux qui ne les ont pas ;)

  • Ah oui c'est vrai, avec Hockenheim je crois.

    Tiens, d'ailleurs, je viens d'acheter une LP1 (la Porsche) ; pas pour courir, j'ai pas le niveau, mais pour tester et essyer de comprendre le principe des autos hybrides de course. Quel panard !!! Quel expérience de pilotage !!! C'est très compliqué mais vraiment génial. Mais je ne m'y verrai pas du tout en course par contre, c'est clair.
    Du coup la LMP2 me tente bien aussi.

  • La Corvette pourquoi pas

    La corvertte et la HPD vont passé en [Legacy] et donc ne seront plus utilsées

    Asus Prime X570-P - AMD 5800X3D - 32GB CAS16 - Gigabyte RTX 4090 Waterforce - Pimax Crystal.

    Simucube1 20Nm Mige - Wave Italy Monza - Bash Pro Actice HShifter - DSD ButonBox - Ascher F28SC & BM16SC - XeroPlay QR - PT Actuator Champion GT