Messages de BorekS
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Why not AC ?
nevermind great work !!
well, mainly because I cant create regular fully working AC car add-on myself. all I can just to just port there the 3d model by replacing the body of some of already working AC car.
once 3dsimed will be able to replace the template objects without corrupting the AC vehicle node hierarchy, then there may come my cars too
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learning the rF2 modding, progress:
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some news:
I am in contact with whoochoo, who did the complete 1967 season Le Mans sportscars mod for rF2. the cars are mockups derived from the ISI Howston G4 vehicle model, but each car type is own physics.
if you dont know whats the whoochoos mod, check the link below for a deeper info, images and videos:
https://forum.studio-397.com/index.php?thre…ports-gt.46937/
ok, the physics table at least:
Ive got the green to use the woochoos F2 vehicle physics sources for our cars. in hands of some GTL/GTR2/rF1 physic maker it could be a great start.
there is also a wish to port the LMC 1967 bonus cars into rF2. so I am learning how to... my very first blood attached.
CD SP66, textured:
A210 untextured yet, just a decal mesh layer:
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thank you for confirmation.
as the sources really differs image by image so to speak, I would use some kind of common colour index for all our french blue cars.
btw, Ive looked at the woochoos G4 1967 Matra vehicle mockups for rF2 and it looks there the "blue" way I would go too.
well, this thread is GTL vehicle add-on section, but supposing it doesnt mind to present there the project news globally all possible conversions, right?
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my current LMC mod bonus car development is focused strictly on the Le Mans 1967 24 Hour season, to create the missing ones or to replace the poor quality available vehicle models and at the end to fill fully the simracing grid. I think you know Antonios Absolute Le Mans mod for GTR2 - there only the Ferrari 365 P2, CD Peugeot SP66 , Costin-Nathan GT and the Abarth 1300 OT left.
as to the Matra MS630, Renault Alpine M64 and A210, Ive just decided to offer such ones in some decent quality
currently I am in conact with woochoo at rF2 site, talking about the conversion. it isnt complicated in base, to port the cars there. but its time consuming very.
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