Messages de Gamer Muscle

    Idem to [user = '638'] Turtle G [/ user], I am 100% in MMOS and 43% in game ... I know, I am "little arm".

    Lol , I think most the cars in R3E would not have crazy FFB , its only the 90s DTM and some of the formula cars where you would be getting 17+NM at the wheel in reality ( from my understanding) and in the case of 90s DTM they probably ran 350mm wheels. Most people i know that use an OSW or AF wheel are using 300-330mm wheels.


    It would be nice if we could compile a list of the real world cars NM at the wheel, be fun to line the wheel up to the real cars.

    Tortue G tue G

    The recent SW20 review videos I did for AC/RF2/R3E all recommend 100% and to mess with in game settings , you sure you are not mixing me up for some other British guys videos or maybe from a stream I have done where I was ether drunk or sleep deprived ?

    The only thing that reduced the jolts for me was having smoothing in game along with dampening in game + editing the curb pull and jolt factor in the txt file.

    Which firm ware version are you using ?

    I heard the new Granity beta software is meant to be a big step up as well but I have not tried it !

    @ JF Chardon : I had watched his video (not too long because the videos give me fast even if it's interesting, I am old games, I have a good article in text with zimages :)...) The MMOS configuration, but I do not know what to do with it. Of memory I am 100% in MMOS and 53% in the game, this may be what makes the Jolt is managed differently for him :)...


    In the video you can see the MMOS settings are 100% and in game are 50% 3:31