rF2 - Réglages FFB pour TS-PC Racer

  • Bonjour,

    Voici mes réglages du jour pour rF2:

    TM_TSPC.jpg

    RF2_TSPC.jpg


    Tiré de mon Controller.json:

    "Force Feedback":{

    "Brake effects on steer axis":0,

    "Brake effects on steer axis#":"0 = Brake effects on brake axis, 1 = brake effects on steering axis.",

    "Brake effects strength":10000,

    "Brake effects strength#":"-10000 to +10000, applies to all brake effects (force, vibration, static spring, etc?)",

    "Brake spring coefficient":0.3,

    "Brake spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",

    "Brake spring saturation":1,

    "Brake spring saturation#":"Static spring effect peak force (0.0 to 1.0)",

    "Clutch effects on steer axis":0,

    "Clutch effects on steer axis#":"0 = Clutch effects on clutch axis, 1 = brake effects on steering axis.",

    "Clutch effects strength":10000,

    "Clutch effects strength#":"-10000 to +10000, applies to all clutch effects (force, vibration, static spring, etc?)",

    "Clutch spring coefficient":0.2,

    "Clutch spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",

    "Clutch spring saturation":1,

    "Clutch spring saturation#":"Static spring effect peak force (0.0 to 1.0)",

    "DI Steering effects strength":10000,

    "DI Steering effects strength#":"0 to +10000, applies to all DI steering effects (torque, resistance, static spring, jolt, etc.) - use global torque multi to adjust FFB strength instead!",

  • "G920_workaround":false,

    "G920_workaround#":"Workaround for Logitech G920 firmware bugs ... may need to turn this off after firmware update if it gets fixed.",

    "Gearbox effects on steer axis":0,

    "Gearbox effects on steer axis#":"0 = Gearbox effects on gearbox 'axis', 1 = brake effects on steering axis.",

    "Gearbox effects strength":10000,

    "Gearbox effects strength#":"-10000 to +10000, applies to all gearbox effects (force, vibration, static spring, etc?)",

    "Gearbox spring coefficient":0,

    "Gearbox spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",

    "Gearbox spring saturation":1,

    "Gearbox spring saturation#":"Static spring effect peak force (0.0 to 1.0)",

    "Ignore controllers":0,

    "Ignore controllers#":"Do not use FFB on: 1=controller1, 2=controller2, 4=controller3, 8=controller4 (or add values to ignore multiple controllers, for example 15 ignores all)",

    "Jolt magnitude":1.5,

    "Jolt magnitude#":"How strong jolts from other cars (or walls) are. Suggested Range: -2.0 to 2.0.",

    "Off-road multiplier":1,

    "Off-road multiplier#":"Temporary test variable to reduce force feedback strength off-road (0.0 = zero FFB, 1.0 = full FFB)",

    "Other spring coefficient":0.2,

    "Other spring coefficient#":"Static spring effect rate (-1.0 to 1.0) for any other FFB-capable controllers",

    "Other spring saturation":1,

    "Other spring saturation#":"Static spring effect peak force (0.0 to 1.0) for any other FFB-capable controllers",

    "Rumble strip magnitude":0,

    "Rumble strip magnitude#":"How strong the canned rumble strip rumble is. Range 0.0 to 1.0, 0.0 disables effect.",

    "Rumble strip pull factor":1.5,

    "Rumble strip pull factor#":"How strongly wheel pulls right\/left when running over a rumble strip. Suggested range: -1.5 to 1.5.",

    "Rumble strip update thresh":0.05,

    "Rumble strip update thresh#":"Amount of change required to update rumble strip effect (0.0 - 1.0)",

    "Rumble strip wave type":0,

    "Rumble strip wave type#":"Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.",

    "Steering effects strength":-6000,

    "Steering effects strength#":"-10000 to +10000, applies to all steering effects (torque, resistance, static spring, jolt, etc.)",

    "Steering resistance coefficient":0.1,

    "Steering resistance coefficient#":"Coefficient to use for steering resistance. Range: -1.0 to 1.0",

    "Steering resistance saturation":0.1,

    "Steering resistance saturation#":"Saturation value to use for steering resistance. Range: 0 - 1.0",

    "Steering resistance type":0,

    "Steering resistance type#":"0=use damping, 1=use friction",

    "Steering spring coefficient":0,

    "Steering spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",

    "Steering spring saturation":0.1,

    "Steering spring saturation#":"Static spring effect peak force (0.0 to 1.0)",

    "Steering torque capability":2.5,

    "Steering torque capability#":"The maximum torque capability of the wheel (in Nm, obviously)",

    "Steering torque extrap blend":0,

    "Steering torque extrap blend#":"Higher blends of extrapolated value allows driver to feel torque changes even when actual torque exceeds 'input max' (0.0=disables, 1.0=max)",

    "Steering torque extrap time":0.015,

    "Steering torque extrap time#":"Time in seconds to extrapolate steering torque based on current change (Range: 0.001 to 0.050. To disable, set 'blend' to 0.0)",

    "Steering torque filter":4,

    "Steering torque filter#":"Number of old samples to use to filter torque from vehicle's steering column (0-32, note that higher values increase effective latency)",

    "Steering torque minimum":0,

    "Steering torque minimum#":"Minimum torque to apply in either direction to overcome steering wheel's 'FFB deadzone' caused by friction",

    "Steering torque per-vehicle mult":1,

    "Steering torque per-vehicle mult#":"Per-vehicle steering column torque multiplier (this is a copy of the .CCH value)",

    "Steering torque sensitivity":1,

    "Steering torque sensitivity#":"Sensitivity curve applied to representable torques: 0.0=low 1.0=linear 2.0=high",

    "Steering torque zero-speed mult":0.3,

    "Steering torque zero-speed mult#":"Multiplier at zero speed to reduce unwanted oscillation from strong static aligning torque",

    "Test_workaround":false,

    "Test_workaround#":"Workaround for apparent driver CTD on release",

    "Throttle effects on steer axis":0,

    "Throttle effects on steer axis#":"0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.",

    "Throttle effects strength":10000,

    "Throttle effects strength#":"-10000 to +10000, applies to all throttle effects (force, vibration, static spring, etc?)",

    "Throttle spring coefficient":0.1,

    "Throttle spring coefficient#":"Static spring effect rate (-1.0 to 1.0)",

    "Throttle spring saturation":1,

    "Throttle spring saturation#":"Static spring effect peak force (0.0 to 1.0)",

    "Type":1,

    "Type#":"Type of force feedback: 0=off 1=wheel 2=joystick 3=rumble\/gamepad 4=custom",

    "Use thread":true,

    "Use thread#":"Use a separate thread to issue FFB commands which may block with some drivers"

    },

  • La même chose sauf que mon FFB smothing est à 1 et après je touche le "car spécifique multi" suivant la voiture en général entre 65 et 80. Rien de bien compliquer à régler le ffb sur rf2 !

  • Je vois 2 différences : j'ai le smoothing à 1 et le FF Strenth à -100%. Je testerai avec tes paramètres pour voir si ca réveille toujours ma femme :hihihi:
    Merci beaucoup en tout cas.

  • Merci pour le partage des réglages que j'ai beaucoup apprécié.

    En revanche, je me perds dans tout le paramétrer des boutons à assigner. Faut dire que mon anglais est resté au lycée soit il y a plus de 20 ans. :lol2:
    Du coup, je galère pas mal pour savoir quelle touche principalement assigner. Car trop d'option pour seulement peu de touche sur mon volant. :cray: