AMS2 - Le jeu

  • En parlant de Porsche voila un mod 911 GT3 2018 Trackday et le tuto pour installer des mods dans le jeu.


    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Franconen Joli! C'est ça qu'on veut voir en tant que moddeur, des gens qui s'amusent avec nos créations! Je transmets ta vidéo au créateur, il sera content (même s'il est polonais...)


    Si ça te tente, tu peux essayer ma version AMS2 de l'Alpine A110 Cup, que personnellement je trouve plus agréable que sur PC2.

    J'ose pas trop sortir mes mods car le jeu est trop mis à jour, et à chaque fois il faut vérifier si le mod est toujours bon et j'ai pas le temps de tout surveiller, mais là, il est à jour.


    Donc si tu veux, tu peux essayer (et les autres aussi vous pouvez!)


    Alpine A110 Cup AMS2

  • Merci pour la vidéo et les liens 👍

    Je me laisserai bien tenterais j'avoue que devoir y réinstaller chaque maj c'est chiant 😁

    Quand un mod ariel atom 300 sortira, je testerai quand même 😍

    Hein Yakou23 ?

    736.png

    Retraité du simracing :coucou2:

  • Cool, merci à toi :china:

  • ... Je me laisserai bien tenterais j'avoue que devoir y réinstaller chaque maj c'est chiant 😁...

    On doit télécharger/installer une nouvelle version du bootfiles, seulement si le jeu a eu une mise à jour, non ? :voispas:


    Rien de compliqué là dedans et ça prend 5 minutes. C'est comme "updater" le driver de sa carte graphique ...

    Cockpit: rSeat RS1 | Base: Thrustmaster TS-PC Racer | Wheel: Thrustmaster Sparco R383 | Pedals: Fanatec CSL Elite LC | Shifter: Aiologs | Handbrake: Fanatec ClubSport |

    Motion System: 2 actuators SCN6 | Shaker: SubPac S2 | Screen: Samsung 49-inch (32:9) | VR: Oculus Rift S

  • En parlant de Porsche voila un mod 911 GT3 2018 Trackday et le tuto pour installer des mods dans le jeu.

    merci pour ce tuto très bien expliqué , c'est vrai que ce n'est pas aussi simple que sur d'autres mais bon il est modable finalement ce jeu :B

    je testerais ça à l'occasion...

    Donc si tu veux, tu peux essayer (et les autres aussi vous pouvez!)

    et merci aussi pour l'alpine je testerais aussi:+++:

  • On doit télécharger/installer une nouvelle version du bootfiles, seulement si le jeu a eu une mise à jour, non ? :voispas:


    Rien de compliqué là dedans et ça prend 5 minutes. C'est comme "updater" le driver de sa carte graphique ...

    C'est ça.

    Et si tu installe un mod alors que t'en as déjà installé un et qu'il y a pas eu de maj du jeu tu repasse simplement le bootfiles de la partie droite à la gauche dans JSGME puis tu clique sur le nouveau mod pour le passer à droite et après le bootfiles.

  • Testé l'Alpine Cup ce matin , merci Robillard3381 :merci: , j'avais bien aimé la version Pcars2 , cette version AMS 2 mérite également qu'on s'y attarde... :+++:

    Légère remarque , En VR le scintillement blanc des boutons du volant lorsque l'on allume l'éclairage est un peu fort.

  • je répère la Porsche carrera , Donington en hiver ....non c'est pas Donington avec cette caravane américaine.......?

  • Automobilista 2 v1.2.2.0 is now live! :yep:


    Changelog - Steam

    Cockpit: rSeat RS1 | Base: Thrustmaster TS-PC Racer | Wheel: Thrustmaster Sparco R383 | Pedals: Fanatec CSL Elite LC | Shifter: Aiologs | Handbrake: Fanatec ClubSport |

    Motion System: 2 actuators SCN6 | Shaker: SubPac S2 | Screen: Samsung 49-inch (32:9) | VR: Oculus Rift S

  • 011 (6).jpg Automobilista 2 V1.2.2.0 is now live! The latest update brings back the Salvador street circuit and introduces the mighty Porsche RSR 3.0 1974 as the initial entry to the GT Classics class.

    The update also features another batch of fixes & improvements, including the option for users to create multiple controller profiles (please note this development may require reconfiguring your controller)

    020 (1).jpg

    V1.2.1.4->V1.2.2.0 CHANGELOG

    CONTENT

    Tracks:


    • Added Salvador Street Circuit
    • Added Cascais Alternate Layout
    • Added alternative Interlagos Stock Car / GP variants (latter features temporary grandstands from grand prix weekend)

    Vehicles:


    • Added Porsche RSR 3.0 1974 to GT Classics Series

    GENERAL


    • Added support for 6 User control sets per profile. Slots can be renamed. (known issues: reset to defaults does not reset name, controller type (wheel/gamepad) is not retained with saved set)
    • Disabled collisions during formation laps and rolling starts
    • Fixed Championship editor saving incorrect dates for P/Q sessions
    • Added custom Steering Lock setting when user is running with a gamepad or digital controller for less sensitive steering than regular default steering lock

    UI & HUD


    • Added binding entries for on board TC/ABS adjustment (Assignments > Vehicle).
    • Fixed save/load notification not displaying when switching user control presets
    • Added ability to copy another user control preset to the currently active control set
    • Moved controls screen 'Reset to Defaults' button up to user preset section to reinforce it is profile specific.
    • Added the current user preset name to controls screen secondary tabs.
    • Corrected various track UI information errors
    • Fixed setup edit screen displaying adjustable dampers when they have none when unitless option is enabled
    • Disabled redundant aerodynamic settings in setup screen for various wingless vehicles
    • Fixed qualify session length not correctly displaying in championship overview for custom championships
    • Fixed incorrect help text on test day custom date input
    • Fixed French text appearing on German version of the Time Trial loading screen tip text
    • Fixed Engine Breaking label in Edit Setup screen
    • Fixed untranslated Live Track preset label on session settings screen
    • Added texts for Laguna Seca and Daytona Nascar Layout

    PHYSICS


    • Revised tire treads for M1 Procar, Group A cars
    • Minor tire tread adjustments for Group C, Opalas, F-Vee, Lotus 23, Copa Classics, Mini, GT5, G40 Cup, F-3, F-Trainer, Omega Stock Car, Stock Car 2019, GT3, GT4, karts (all variants)
    • Fixed error causing new traction control model not to be used in all cars featuring the system except F-V10 Gen2 & Mclaren 720S
    • Adjusted baseline damper settings for F-Retro Gen1, F-Vee
    • Revised brake heating functions for GTs & classic tintops
    • Adjusted body drag coefficients for Group A, Procar & vintage touring cars
    • Revised inertia values for both Vintage touring cars
    • Revised differential ramp angles for Procar & Group A cars
    • Adjusted default front wheel camber for all karts
    • Revised diff settings for all GTs, Stock Cars
    • Corrected Mini 1965 gear ratios
    • Adjusted default toe settings for Ginetta G55, Mercedes GT3
    • Adjusted Omega diff preload
    • BMW M4 GT4: Stiffer rear suspension rates
    • Revised engine lifetime ranges for all cars
    • Cadillac DPi: Fixed bug causing pitstop CTD due to missing default compound option
    • Adjusted front & rear toe ranges for F-Classics, Group C (requires setup reset)
    • Minor default setup adjustments for both Group C cars (setup reset recommended)
    • Added throttle map for Porsche GT3-R
    • Minor manual H shift RPM tolerance adjustments for completing clutchless shifts
    • Slightly reduced grass & gravel bump amplitude
    • Minor revisions to grass, gravel, grasscrete friction coefficients

    AI


    • General AI callibration pass for dry & wet weather performance
    • Further reduced AI lateral rate in urgent moves
    • Fixed bug where fuel would be consumed by AI during accelerated time or during skip to end when the fuel consumption is set to OFF
    • Fixed some strategical decisions by AI not taking into account the fuel consumption setting when set to OFF
    • Curitiba: Smoothed fastline start/finish joint to prevent AI slowdown crossing it
    • Laguna Seca: Reset collision corridors at T11 (fix for AI pileups on rolling starts)
    • Bathurst: Minor AI Grip adjustment
    • Further increased AI performance in qualifying vs race
    • Taruma: Adjust pitlane exit speed
    • Interlagos Kart: Adjusted AI Grip for all layouts

    AUDIO


    • Surface sounds: lowered flat curbs volume, increased dirty debris off line occurence
    • BMW M1 Procar adjusted chase cam live-play sound.

    TRACKS


    • VIR: Added seasonal foliage; Optimized track cut mesh; Minor art & optimization pass; Fix broken shrubs
    • Montreal (Modern & Historic): Added seasonal foliage
    • Cascavel: Fixed terrain hole and gap in the barriers near the old pit
    • Laguna Seca: Fixed some object LOD popping
    • Oulton Park: Updated seasonal foliage textures
    • Cascais: Minor art & optimization pass
    • Spielberg GP: Add missing brake marker boards at T6
    • Hockenheimring: Enable playground for short layouts
    • Interlagos Kart1: Relax track limits at T7
    • Kansai: Minor LOD tweaks
    • Adjusted Interlagos, Nurburgring, Snetterton trackside camera glitches
    • Spielberg Historic: added VR cams
    • Cadwell Park: fixed invisible bits of road
    • Added working trackside cameras to all Speedland layouts

    VEHICLES


    • Superkart / Kart Shifter: Added shifter & driver shifting animations
    • Stock Car Corolla 2021: Updated front bumper and hood model as per recent series facelift
    • Stock Car Cruze 2020: Fixed the cockpit bonnet and external damage clipping on the top
    • Minor adjustment to first shadow cascade radius from cockpit view
    • Switched Vintage Touring Car drivers to GT vintage models
    • Adjusted driver LOD levels to minimise driver parts from popping out while still in sight
    • F-Ultimate: Fixed inverted left mirror

    001 (8).jpg